Xenoblade 2 How Should I Level My Weapon Arts
For those who have not completed games in the Xenoblade Chronicles series, this page contains spoilers regarding the plot. Discretion is advised. |
Battle Arts are battle mechanics in Xenoblade Chronicles 2 and Torna ~ The Aureate State. They are attacks that can do more damage than a regular attack. They tin can as well heal or buff an ally, and agonize debuffs on a foe. All characters and enemies have Boxing Arts. Usage of Boxing Arts is restricted by a cooldown mechanic; once a Battle Art has been used, it cannot (unremarkably) be used once more after until a sure number of Automobile-Attacks. Commuter Arts also fill up the Bract Special meter, assuasive Drivers to apply increasingly powerful Blade Specials equally more Arts are performed.
Contents
- ane Driver Arts
- 1.1 Driver Art Icons
- one.2 Unique weapons
- 1.3 Normal weapons
- 1.4 New Game Plus weapons
- 1.v Downloadable Content
- 2 Bract Arts
- 2.one Listing of Blade Arts
- ii.2 List of Blades with each Blade Art
- 3 Torna ~ The Gilt Land
- 3.i Vanguard Arts
- 3.2 Rear Guard Arts
- iii.3 Talent Arts
- three.four Switch Arts
- 3.v Arts by Character
Driver Arts
Driver Arts are special techniques that a Driver tin can use with a variety of effects. Later having performed a sure number of Automobile-Attacks in a row and building up their Arts, Drivers can unleash Arts as attacks. While well-nigh deal damage, some let the user to shield themselves or heal the party. The effect of a Driver Art can exist increased by fulfilling a specific criteria when unleashing the Art. Some are stronger against a certain blazon of enemy, and some go more than effective if an enemy is hitting from a certain direction.
To upgrade Driver Arts, Drivers spend Weapon Points, which are earned past defeating enemies, on the "Heighten Arts" screen. Each blazon of weapon unleashes dissimilar Arts, and each party member utilizes iv unique Arts for each type of weapon, of which they equip exactly three. Arts tin individually exist upgraded upwardly to level 5, improving their damage and effect, and reducing the number of hits it takes for them to recharge. This is similar to the Fine art Points mechanic in Xenoblade Chronicles. At max Affinity, Driver arts get stronger, using the hit ratio, effect value, and cooldown of the level above (if the fine art is already at level 5, information technology volition just gain a stronger hit ratio and faster cooldown).
Even though Drivers are bonded to the same Blade and uses the same weapons, for instance Rex and Nia using Electra'south Shield Hammer, they volition accept different Commuter Arts. Each specific weapon type leads to various powers and furnishings unique to each Driver.
Driver Art Icons
The primary symbol in a Commuter Art's icon indicates the blazon of fine art. Arts that tin guard, heal, or inflict a reaction (Break, Knockback, etc) employ the corresponding icon. All other arts utilise ane of several icons that betoken whether it is a Physical or Ether attack. (At that place are a few exceptions to this: Mòrag's "Echo Edge" Monado art and Zeke's four Bitball arts are Ether attacks, but take a Concrete art icon.)
-
Physical attacks Ether attacks Driver Combo arts
Break
Topple
Launch
SmashReaction arts Other arts
Blowdown
Knockback
Defense force
Recovery
Arts with a special upshot are indicated by a smaller symbol in the lower half of the icon:
-
Extra damage if attacking from the enemy'southward front. Extra damage if attacking from the enemy'south back, or evades enemy attacks for the duration of the Art.
Extra harm if attacking from the enemy's side. Extra harm if the enemy is toppled or launched. Has an outcome related to the user's HP.
(Extra damage when the user is at loftier/low HP, restores/drains the user's HP, etc.)Increases damage ratio after canceling an auto-attack. Increases impairment dealt to enemies targeting the user. Does extra harm to enemies of a sure blazon (e.g. aquatic enemies). Increases or reduces aggro towards the user. Spawns one or 2 HP Potions on hitting. Critical hits volition recharge the art used.
Finally, Expanse-of-Effect (AOE) arts are indicated by dots in the corners of the icon:
Unique weapons
Normal weapons
New Game Plus weapons
New weapons and Driver Arts are obtainable upon New Game Plus, later finishing the game and installing Patch (Ver.1.iii.0).
Downloadable Content
The following weapons and Commuter Arts are but available via the Expansion Pass.
Blade Arts
Blades accept their ain Arts which they use in battle to back up their Drivers, granting furnishings such every bit increased accurateness or damage reduction. Every fourth dimension a Bract Art'due south trigger condition is met, in that location is a run a risk that the Art will exist activated. Afterwards a Blade Art is activated, the Blade cannot activate it again until after a recharge time has passed. Blades volition also announce their usage of a Blade Fine art by stating a line respective to whatever Blade Art they are using. Blades have a higher risk to utilize Blade Arts if their Affinity and Trust is college.
List of Bract Arts
Blade Fine art | Effect | Trigger condition | Base of operations Probability | Recharge | Quote |
---|---|---|---|---|---|
Blot Damage | Erects a barrier that absorbs fixed dmg | Driver suffered impairment | l% | xxx sec | "Armor veil!" |
Accurateness Upwardly | Increases accuracy | Driver's Fine art or automobile-set on missed | 75% | xx sec | "Hawkeye eye!" |
Arts Plus | Boosts ability of next Driver Art | Driver finishes recharging a Driver Art | 50% | 25 sec | "Rushdown!" |
Back Set on Up | Increases backstab damage; halves aggro | Regular intervals | 75% | xx sec | "Blind spot!" |
Critical Up | Increases critical hit rate | The Driver'due south auto-assault hit but was not Critical | 75% | 20 sec | "Focus!" |
Debuff Abolish | Cancels debuffs from enemies | Debuff took place on Driver | fifty% | 20 sec | "Revitalize!" |
Draw Aggro | Draws aggro from enemies in boxing | Enemy is targeting some other Driver | 75% | 20 sec | Diverse |
Nullify Reaction | Nullifies one reaction | Driver received a Driver Combo or reaction | 75% | 30 sec | "Ether anchor!" |
Recharge Heave | Boosts Arts recharge from motorcar-assail | Used a Driver Art | 50% | xxx sec | "Quicken arts!" |
Listing of Blades with each Blade Art
The following table lists the Rare and Legendary Blades who have each Blade Art. Blade Arts are assigned randomly for Common Blades.
Bract Art | Blade |
---|---|
Absorb Damage | Brighid, Electra, Gorg, Newt, Poppi QTπ, Vess, Akhos, Nia |
Accuracy Up | Adenine, Aegaeon, Agate, Azami, Boreas, Dahlia, Dromarch, Nim, Perun, Poppi α, Poppi QTπ, Praxis, Pyra, Theory, Perdido, Corvin, Shulk |
Arts Plus | Azami, Dagas, Dahlia, Godfrey, Herald, Kasandra, KOS-MOS, Pandoria, Poppi QTπ, Pyra, Roc, Sheba, T-elos, Vale, Wulfric, Zenobia, Cressidus, Mikhail, Patroka, Crossette, Elma, Fiora |
Back Set on Up | Floren, Kora, Nim, Roc, Sheba, Vale, Shulk |
Critical Upwards | Agate, Dagas, Herald, KOS-MOS, Mythra, Perceval, Praxis, Sheba, T-elos, Vale, Wulfric, Zenobia, Patroka, Perdido, Sever, Crossette, Elma, Fiora |
Debuff Cancel | Adenine, Dromarch, Finch, Floren, Perun, Ursula, Akhos, Mikhail, Nia, Corvin, Shulk |
Draw Aggro | Brighid, Electra, Finch, Godfrey, Kasandra, Newt, Poppi α, Poppi QT, Cressidus, Poppibuster |
Recharge Heave | Boreas, KOS-MOS, Mythra, Pandoria, Poppi QT, Zenobia, Obrona, Sever, Corvin, Elma, Fiora, Poppibuster |
Nullify Reaction | Aegaeon, Finch, Gorg, Newt, Perun, Theory, Mikhail, Poppibuster |
Torna ~ The Aureate Country
Battle Arts undergo significant change in Torna ~ The Golden Land. Each Driver and Bract has access to eight unlike Arts, non including Specials.
Vanguard Arts
Vanguard Arts are equivalent to Driver Arts in the primary game. They are restricted by a recharge gauge that fills with Automobile-Attacks, and using i fills upwards part of the Special gauge. They can only be used by characters in the lead position. Unlike the main game, each graphic symbol has access to only three Vanguard Arts and thus cannot deactivate or substitute Arts.
Rear Guard Arts
Rear Guard Arts are equivalent to Blade Arts in the main game. They can only be used by characters when they are in the supporting position. As such, the actor cannot directly control when they are used. They have a recharge guess that is passively increased by 1 every second and can be filled faster with auto-attacking. Each character has access to iii Rear Baby-sit Arts.
Talent Arts
Talent Arts are unique to Torna ~ The Golden Land. They have minimal recharge and tin can be used indefinitely, provided a certain requirement is met. They tin merely be characters in the atomic number 82 position. Each grapheme has one Talent Art.
Switch Arts
Switch Arts are also unique to Torna ~ The Golden Country. They are used automatically when a character switches from the supporting position to the lead position. The Switch Art can be used to accelerate a Commuter Combo. As such, their usage is restricted by the cooldown on switching characters. Each character has ane Switch Art.
Arts by Character
Every bit each playable character uses a unique weapon, their arts are entirely unique.
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Source: https://xenoblade.fandom.com/wiki/Battle_Arts_(XC2)
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